Factsheet

Developer:
Playniac
Based in London, UK

Release date:
TBC

Platforms:
PC (Windows / OSX)
Console (PS4 / Xbox One)

Website:
insanerobots.com

Regular Price:

USDTBC
EURTBC
GBPTBC

Description

A riotous robot rebellion fought with fiendish card battles. It's FTL meets Battle Royale in a card game. Can you defeat The Kernel and save robotkind? Play the deep single-player campaign or compete in intense local and online multiplayer in Insane Robots! Insane Robots is a unique card battler with a brave tale of robot rebellion. Its a quirky, "rogue-lite" 2D strategy game where you battle for survival with token-based skirmishes in random-generated arenas. Each tournament brings tales of loyalty and betrayal; cold logic and insane risk. Power up your robot, lock down your slots, hack your opponent and launch your attack. Discover branching, reactive stories; strange and rare augments; special boosts that bring surprising twists; dynamic hazards like the acid cloud or ring of death; and deadly enemy robots ready to fight you and each other. Only a cunning player can survive the tournaments, unlock enough memory fragments and overthrow the Kernel to discover the terrible truth. Coming to PC, Xbox One and PlayStation 4 in 2018.

History

The core Insane Robots battle system was originally created in 15 minutes as a tabletop prototype using a pile of old business cards. This was only the start of a substantial physical and digital design process. The Playniac team has been playing and iterating the game since then, running tabletop sessions in their studio and at festivals worldwide during 2013-2014. Development of the digital game started in Jan 2015 and 15 people have worked on it including developer/designer Tom Kail (80 Days, Biome); artists Catherine Unger (Snipperclips, Detecive Grimoire, Haunt the House, The Swindle), Fran Court (Hue, Stealth Inc 2, Frozen Synapse 2, New Art Academy 3DS) and Belinda Leung (Total War, Pokemon Art Academy); illustrator Karen 'bitmOO' Teixeira (Twelve a Dozen, Oceans Heart); writers Yasmeen Khan (Fallen London) and James Wallis (The Extraordinary Adventures of Baron Munchausen, Paranoia RPG); and designer/developer Rob Davis (International Racing Squirrels, Cat On Yer Head, Anomaly X). The game's soundtrack includes tracks by Noise 5000 and legendary French electro producer Kid Loco.

Features

  • Overthrow the despotic robot ruler
  • Master the 22-token battle deck
  • Survive randomly generated arenas
  • Compete in intense local and online ranked 2P multiplayer
  • Play the deep 15+ hour single-player campaign
  • Beat deadly hazards in five arena environments
  • Unlock 43 robots and find over 100 augments
  • Over 150 illustrated branching story events
  • No CCG - avoid costly expansions and time-consuming customisation

Videos

Insane Robots 2018 teaser trailer YouTube

Insane Robots gameplay YouTube

Making of Insane Robots YouTube

Interview with Keith Stuart (The Guardian) about card prototype at Radius Festival 2014 YouTube


Images

download all screenshots & photos as .zip (45MB)
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Insane Robots screenshot 18.png
Insane Robots square keyart - 1024x1024.png
Insane Robots screenshot 16.png
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Insane Robots screenshot 20.png
Insane Robots key art.png
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Insane Robots screenshot 03.png
Insane Robots at Feral Vector 2014.png
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Insane Robots screenshot 02.png
Insane Robots at Geek 2014.png
Insane Robots screenshot 05.png

download logo files as .zip (1MB)
logo

Awards & Recognition

  • "PAX East 2018 - Official Selection" Boston, USA
  • "PC Indie Pitch 2018 - Winner" London, UK
  • "TIGA Awards 2017 Best Strategy Game - Finalist" London, UK
  • "Respawn 2017 Indie Game Expo - Selected Game" Cologne, Germany, 2017
  • "TIGA Awards 2016 Best Strategy Game - Finalist" London, UK
  • "Amaze Showcase - Featured Game" Berlin, Germany, 2016
  • "Quo Vadis Indie Expo - Featured Game" Berlin, Germany, 2016
  • "EGX Rezzed Leftfield Collection" London, UK, 2016
  • "Casual Connect Indie Prize - Finalist" Amsterdam, Holland, 2016
  • "GameCityNights - Headliner" Nottingham, UK, 2016
  • "GameCity 10 - Featured Game" Nottingham, UK, 2015
  • "Respawn 2015 - Featured Game" Cologne, Germany, 2015
  • "Amaze Festival - Featured Game" Berlin, Germany, 2015
  • "Radius Festival - Featured Game" London, UK, 2014
  • "Feral Vector - Featured Game" London, UK, 2014
  • "GameCamp 8 - Featured Game" London, UK, 2014
  • "Geek 2014 - Featured Game" Margate, UK, 2014
  • "GameCity 8 - Featured Game" Nottingham, 2013


Selected Quotes

  • "Unlike anything else..."
    - FNGR GNS, Website
  • "Fell in love with Insane Robots."
    - What's Indie News, Website
  • "Fight a riotous robot rebellion with the mightiest weapon of all: cards! "
    - Indie MEGABOOTH, Twitter
  • "Like something ripped straight from a Douglas Coupland fever dream."
    - GGS Gamer, Website
  • "Charming and incredibly intense."
    - n3rdabl3, Website
  • "Really, really great game."
    - Shredder FTW, YouTube
  • "Interesting, different, cute, accessible and really fun!"
    - My Xbox And Me, YouTube
  • "Chock-full of strategy and random skirmishes. An artfully-designed game."
    - Shack News, Website
  • "Incredibly interesting as well as just plain fun."
    - blogcritics, Website
  • "Sure to keep players on their toes for hours on end."
    - Informed Pixel, Website
  • "It’s a robot rebellion (...) looks like a lot of fun."
    - Projekt Indie, Website
  • "Hearthstone meets The Hunger Games."
    - Gamereactor, Website
  • "Certainly turns my head (...) quite the ambitious pitch."
    - PC Games Insider, Website
  • "A unique gaming experience... an exceptional card battler."
    - Darkworld Gaming, Website
  • "I was instantly drawn in."
    - GameSkinny, Website
  • "I absolutely loved this game. From the procedurally generated maps to the AI logic to the great game design."
    - IndieCade jury, Website

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About Playniac

Boilerplate
Playniac makes thinky games. We're a London-based studio that produces digital games on multiple platforms and experiments with game design in all forms.

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More information on Playniac, our logo & relevant media are available here.


Insane Robots Credits

Rob Davis
Designer & Developer

Tom Kail
Developer

Andrew Thorpe
Developer

Karen 'bitmOO' Teixeira
Artist

Belinda Leung
Artist

Fran Court
Artist

Alice Duke
Artist

Catherine Unger
Artist

Charlie Carter
Writer

James Wallis
Writer

Yasmeen Khan
Writer

Des Gayle
Launch Producer

Gemma Thomson
Junior Designer

Noise 5000, Kid Loco and Audio Network
Music

Eliot Webb
Web developer

Stephen Hey
Marketing

David Storr
Launch promo

Dean Letts
Gameplay promo

Dan and Tony Porter, The Trailer Farm
Teaser promo

James Briggs
QA

Claire Morley, Amir Moin, Anxhelino Graci, Haydn Ross, Gideon Sola-Oke
Testers

Ruben Garcia
Junior Developer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks