- New play mode for #CatOnYerHead invented by #boa2012 audience? Stealth cat - silent and only visible by its tail... 12 hrs ago
- Thanks everyone who took part in #CatOnYerHead at #boa2012 and came up with new game rules! 13 hrs ago
- In 61% of games in fiction at least 1 player dies; 42% intended to be deadly; only 69% non-deadly games safe in end #boa2012 @severalbees 16 hrs ago
- Holly Grmazio's analysis of who designs games in works of fiction: 42% by individuals, 7% by governments and 4% by aliens #boa2012 16 hrs ago
- See y'all at @WildRumpus later! 1 day ago
- More updates...
rob
Playniac at X-Summit: What do the Occupy protests and cross-media productions have in common?
I spoke at Interactive Ontario’s X-Summit in Toronto a few weeks ago and my session, “From Scratch: First Concept to Finished Interactive“, was about the stages in our game production process, and how Playniac take cross-media productions from initial ideas to a completed project when creating interactive content for movies, brands or broadcasters.
Interactive wireframes and wireframe “storytelling”
I spoke recently at Develop 2011 and GDC Europe 2011 (and also wrote in Develop) about some of our approaches to game design, and there’s been a lot of interest in an approach I call “interactive wireframes” - game designers from other companies are talking about applying the technique and game design students want to use it in [...]
Top 10 game obsessions of 2010
I played so much excellent output on all devices last year that, rather than focus on iPhone games as I did for 2009, I’ve decided this time to ignore platform altogether. Browser games appear alongside desktop games, XBox 360 titles and XBLA downloads in a roundup where excellent design, original mechanics and, most importantly, addictive [...]
Cat On Yer Head game for Bright Club
When asked to perform at the UCL-supported Bright Club comedy night I knew I wanted to design a game that could be played by the audience.
Big Generation Green Quiz gets achievements
The Big Generation Green Quiz, in development for British Gas, now has an achievements system. Players unlock awards each time they complete goals in the game, whether it be completing a mission or earning 10,000 points.
Lost Army of FuShi tribute video
We found this tribute video for our BBC Bitesize game Lost Army of FuShi on MySpace and its great!
Ten most addictive iPhone games of 2009
Here’s a roundup of the ten (now 11!) most addictive iPhone games this year. This list will ignore sales, charts and ratings, though many here have done very well. We’ve cherry picked the games that appeal with their excellent game design, original mechanics and, most importantly, addictive play.
Kung Fu Panda games put up a fight at Nickelodeon
The two games we made with Nickelodeon for the Dreamworks movie Kung Fu Panda have just been given a refresh and are already getting played tens of thousands of times a day.
Fashion Fixer dresses up for UKTV’s new lifestyle channel
UKTV have relaunched our Fashion Fixer game for their new lifestyle channel Really. The channel is aimed at women aged 18-35 and according to UKTV will offer “a point of difference with feisty, straight talking and good natured programming”.
